Month: July 2022

Homelands! Animation + a little peek on everything

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Hello, everybody! It’s been a while since the last post, so I have a lot to tell you. As you can guess, I’ve finished dealing with my exams (you’ll hear about them again in just a month) and now working at full power. Well, let me start.

I found a few new artists. I’m trying to gather the best ones and I’m definitely lucky this time! Also, we have a new animator and she just gave me contacts of another one.

My programmer is working hard and he has done a lot since the last post. Added working enemies, the whole fighting system, NPCs with their routines, changeable controls. A lot of stuff.

Now we have concepts of 4 enemies, 3 of them are ready to be animated and 1 is already in process (snow leopard, pic below). We decided to change the working progress to do things right. First of all, I’ll make a list of animations, then I’ll make sketches of them with an artist and show them to an animator. Then animator gives me a list of pics she needs and I give it to an artist who draws characters for animations. A long and complicated path, but I hope it worth it.

Oh! And two artists are working on the main location right now. It goes so slowly…

As you can see, the work is going. Sooo, thank you for waiting, I guess:) See you soon, people!

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Homelands! We are working on visual style! Finally.

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What are the basics of all games? Gameplay and visuals. You can’t play any game without rules, rewards and loses – this is an important part. Let’s say Homelands has gameplay. It’s written down, at least~ And what about the visual style? Every game has it. And Homelands is about to get it quite soon, too!

Well, maybe not “quite soon”. It will take some time and a lot of work, of course. I’m not so sure when I will be able to show you the final version, so let’s take a look at the basic variant, one of many. “The basic concept of a visual style” 🙂

P.S.: It will be another week of exams and I’ll come back to you. Everything is good so far. Let’s just sit and wait till this is over. You can give me feedback meanwhile~

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Homelands! New concepts! House and a snow leopard

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Hello, people! We just finished working on “basic concepts” and I’m ready to show you a couple of pics! There are about 13-15 new pictures I got just in a week, so I can’t show you everything. We finished working on upgradeable house and here you can see one of the stages. Also, I’d like to show you one enemy: a snow leopard.

So, what is ready so far? Concepts of main character’s house. Concepts of 3 enemies (there are 9 of them in total) and 1 friendly NPC. Concepts of 5 different weapons (a friend of mine wants to make them look better. She is working on this right now). Talking about code, our programmer finished working on main character’s basic moves, surroundings (like vertical ladders, cages, basic furniture), portals (from one location to another) and now he’s working on NPC routines.

So far so good. See you later with more exciting text and pics;3

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