Hello, everyone! I must confess that the first week of the month was a disaster. I was completely overwhelmed by a very mid task: creating a “finite state machine” for the main character that would manage it’s animations. My mind simply was failing to process this task over and over again.
But after a week, I finally set up the “machine,” and now all of the main character’s animations are running smoothly! Hooray! I had to learn how to use another plugin for this.
I never mentioned this before, but I almost fucked up the whole project due to careless manual backups some time ago. I got very lucky that time, but I knew I had to do something about it. Now, I’m sleeping tight knowing that I have reliable daily backups with version management. Second hooray!
I also spent a couple of days fixing the particles that the main character would emit while running and jumping, as well as the camera. Both had some.. jitter. Now they don’t jitter.
I’m currently in the middle of setting up the second and final location, Village. The sky with clouds is set up, the ground is ready, and the nature assets are almost finished. The artist is working on the background and an NPC for that location. I’m adding a behavior tree so the NPC can walk and talk.
Sorry again for this one-week disaster. I’m back and working. [No more abandoned projects]

