Hello, everyone! These weeks I spent mostly on implementing crime mechanics and working with my friend on SubscribeStar API. Yes, I want to make subscriptions that will work better and faster for players. I also want to change subscription tiers themselves! It’s just plans, but keep that in mind, please.
Okay, time to say a word about the new mechanics. I worked on them a huge amount of time. It may look pretty simple for you, but the system itself is very good and now I can add a lot of different crime scenes in the game easily! I won’t tell you all details except what you have to know. I’d love to hear your ideas about what we can do with this new system! I have a certain scheme right now, sure, but I never forget good advice.
– Added three new variables: beautyBoost, fitnessBoost, intellectBoost. All of them are being used in crime mechanics. They are changing every turn and have no min. or max. borders.
– Added a «link for crimes». It has the following structure: The link text + The amount of tries allowed + The result of try (Success/Fail/Crit fail) + The crime with info about it + The basic chance of success and the Beauty/Fitness/Intellect bonus (the stat/2). Also, the “crime scene” has a hidden success paragraph and sometimes a Crit fail paragraph. Crit fail (always 15% chance, can be changed later) means that you were caught or you broke your tools or whatever.
– If you were caught you are going to have a talk with a policeman. He lists the crimes and you will have to pay the fines and/or go to Jail for a few days (depends on the crimes). If you are going to the Jail, you will be changed into the start clothes and your Relationship with parents will decrease a bit. Maybe I’ll add prison robes or something later.
– Jail is a bit empty right now. All you can do there is to sit and sleep. Nothing interesting. For now!
– Added a list of crimes. You can watch it in the Help menu. It has only Pickpocketing in it for now, but the whole list will be remade later, of course.
– Added seven crime-related widgets: CrimesList, CrimeNumbersToWords, CrimeWarning, CrimeSentence, CrimeChance, CrimeTry, CrimeTimer. It was rather hard. All of them make the base of these new mechanics and work altogether. I tried to make them both functional and compact.
– You can try new crime mechanics in the Bedroom. The last link will bring you to the temporary passage, where you will be able to try Pickpocketing, Crit fail, Jail and so on.
Well, like I said, it’s just a start. A base. It was a certain success and I hope you will enjoy the result as much as I enjoy the process. See you in two weeks;3