Hello, everyone! Yesterday, I finished the second part of the beautification process. Added sound, UI stuff… I’m really happy with it. Finally, this project no longer depresses me every time I look at it.
First, I spent a few days working on the sound effects. I added UI sounds, attack sounds, sounds for taking damage, flying, walking… I even added music and nature sounds. Now, there are three types of sounds in the game: music, nature, and SFX (sound effects). All three are changable in the settings.
The next few days were spent creating a beautiful beige UI. Buttons, settings, and inventory panels. They no longer have the default Godot look, and I’m super happy about that.
Then, I improved the main menu by adding a credits section and a background. The background moves with the mouse cursor! It was somewhat challenging to create, but it brought life to the menu.
Finally, I set up the Esc key. Now it can close inventory, settings and open/close pause menu separately. It can also be used in the main menu. This is a big step towards intuitive use, trust me.
As I said earlier, this game becomes prettier every week, which is very important to me (as the only player for now lol). However, I’m planning on focusing on NPCs and enemies for the next two weeks. Until then, see you later! Stay hydrated! [No more abandoned projects]
