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Hello, boys and girls! I’m here to tell you more about progress on Homelands. After these two weeks I’m full of hope! It seems soon we’ll be ready to show you at least something interactive. Yes, interactive, I can’t say “playable”.

So, what have we done in these two weeks so far? I found two new 2D artists, discovered a style I’d like to see (both for NPCs and landscapes\surroundings). We had to redraw all enemies, but finished the hub landscape in the old style. We’ll deal with it later. One artist is working on redrawing all house images right now. We need them in a higher resolution.

We now have about 5 different animations of one enemy and 3 animations of another one. Talking about finished pics of enemies, there are 6 of them now. And one artist is working on the “main character” as I write this post. There will be a male and a female versions of it.

What about programming stuff? My friend has almost finished the auto generation of the fight locations. It was a very long way! And there’s much more work to do. He’s also worked on dialogs, finished menu, added a now text font style and I’m almost ready to give him new cool looking buttons for menu.

And we are both learning how to add and set post-effects to improve the final look of the game. We noticed that it’s a very important part.

As you can see, the work is going. Creating games is not very hard, but it’s hard to create them for the first time. You make a lot of mistakes and they cost you a lot of time and money. I’m happy to have your support and I must say that all of my income is going into this new project now 😅

Thank you for your help and see you soon!

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